纽约大学游戏设计专业申请攻略(硕士)
纽约大学游戏设计MFA Game Design 是开设在Tisch艺术学院下为期两年的游戏设计美术硕士学位,学生学习先进的批判性知识背景下的游戏设计和开发,成为游戏设计师和开发者、艺术家和策展人、评论家和学者。通过第一年的基础知识和高级游戏设计与开发课程的密集学习,第二年将专注于为期一年的论文项目,为进入游戏行业做准备。
SEMESTER ONE
Game Design 1 – the fundamentals of creating meaningful choice, with an emphasis on designing non-digital tabletop and physical games
Game Studio 1 – individually and in groups, students create digital games and learn best practices for a successful creative process
Game Studies 1 – introduction to the scholarship of games and critical theoretical approaches to game design
Games 101 – a history class that spans ancient to contemporary games, with an emphasis on actually playing as many of the games as possible
Code Lab Zero – for students less experienced with programming, this optional mini-class serves as a programming support workshop for Game Studio 1 projects
SEMESTER TWO
Game Studio 2 – students work in groups and spend an entire semester creating a single digital game, allowing you to work on a more ambitious videogame project
Electives – the rest of your schedule is determined entirely by your interests and passions, usually three classes in addition to Game Studio 2
SEMESTERS THREE & FOUR – THE SECOND YEAR
Thesis – this class provides a structured place for you to work on your thesis project, including research and collaboration, as well as faculty support and critique
Survival Skills – this 2-credit class gives your glimpses of what life is like after graduation. You will hear from speakers in indie development, triple A, and other career paths you may not have considered. At the end of this class, you will have a completed career plan and updated resume and portfolio.
Electives – in the fall and in the spring, you will take additional classes from the NYU Game Center or from across NYU, based on your interests
Official undergraduate transcript
Two letters of recommendation
English Language Proficiency
Creative Portfolio Details:
A 1-page resume, listing projects (game-related or otherwise) you have worked on, as well as all relevant work experience.
A personal statement of no more than 2 pages
A critical analysis of any game, of no more than 1 page
One or two projects, which could include digital games, non-digital games, game-related websites, visual designs, writings about games, or other creative projects
A 1-page design statement (in PDF format) must accompany each project that summarizes the project, outlines the intentions for each project, your personal contribution (if it is a group project), and a statement about what you learned from the project
Deadline:JANUARY 1
1 游戏公司、广告公司、电视台、网络公司、房地产公司、各类制造业、服务业等各类企业从事游戏或3D设计制作工作。
2 游戏公司,电视台,多媒体公司从事二维动画,三维动画制作等工作。
3 建筑咨询类公司从事建筑效果图,建筑动画的制作。
不需要GRE
语言成绩没有最低要求,建议TOEFL100+/IELTS7.0+